﻿SiiNunit
{
accessory_paint_job_data : [AccessoryName].[TruckName].paint_job
{
    name:                            "[ModName]"
    price:                           [Price]
    unlock:                          [UnlockLevel]
    icon:                            "[IconName]"
    stock:                           false
    airbrush:                        [airbrush]

    mask_r_color: (1, 0, 0)
    mask_r_locked: false
    mask_g_color: (0, 1, 0)
    mask_g_locked: false
    mask_b_color: (0, 0, 1)
    mask_b_locked: false

    paint_job_mask:                  "/vehicle/truck/upgrade/paintjob/[TobjFilename]"

    base_color:                     ([BaseColor]) # Red, Green, Blue
             
    base_color_locked:              false

    flipflake:                      [Metallic]

    flip_color:                     ([MetallicColor]) # Red, Green, Blue
    flake_color:                    ([FlakeColor]) # Red, Green, Blue

    flip_color_locked:              false
    flake_color_locked:             false
  
    flip_strength:                  [FlipStrength]
    flake_uvscale :                 [FlakeScale]
    flake_density :                 [FlakeDensity]
    flake_shininess :               [FlakeShininess]
    flake_clearcoat_rolloff :       [FlakeRolloff]
	
    flake_noise:                    "/material/custom/[FlakeNoiseName].tobj"

    #  flake_noise: "/material/custom/flake_noise.tobj"

    alternate_uvset:                [AlternateUVSet]

	[SuitableFor]

}
}
